-- 本文件由build_csv.c文件自动生成，请勿修改

function get_form_audio_CSV()
    return  {
        {["ID"]=1,["form_name"]="UICombatStat",["open_bgm"]="bgm_victory",["close_bgm"]="",},
        {["ID"]=2,["form_name"]="UIMopUp",["open_bgm"]="bgm_victory",["close_bgm"]="bgm_main",},
        {["ID"]=3,["form_name"]="UILogin",["open_bgm"]="bgm_login",["close_bgm"]="bgm_main",},
        {["ID"]=4,["form_name"]="UIMainMap",["open_bgm"]="bgm_main",["close_bgm"]="bgm_main",},
        {["ID"]=5,["form_name"]="UINewWorkshop",["open_bgm"]="bgm_workshop",["close_bgm"]="bgm_main",},
        {["ID"]=6,["form_name"]="UITalentMain",["open_bgm"]="bgm_worldtree",["close_bgm"]="bgm_main",},
        {["ID"]=7,["form_name"]="UISkyCity",["open_bgm"]="bgm_sky",["close_bgm"]="",},
        {["ID"]=8,["form_name"]="UISkyCityCombat",["open_bgm"]="bgm_sky_fight",["close_bgm"]="bgm_sky",},
        {["ID"]=9,["form_name"]="UIMercenaryCamp",["open_bgm"]="bgm_camp",["close_bgm"]="bgm_main",},
        {["ID"]=10,["form_name"]="UISkyCityCombatResult",["open_bgm"]="",["close_bgm"]="",},
        {["ID"]=11,["form_name"]="UISkyCityRuins",["open_bgm"]="bgm_camp",["close_bgm"]="bgm_main",},
        {["ID"]=12,["form_name"]="UIAwakeMain",["open_bgm"]="bgm_awake",["close_bgm"]="bgm_main",},
    }
end